@luchian +1 vote for LilSki's particle system suggestion, I followed this tutorial (for trees) here: https://blender.stackexchange.com/questions/40270/how-to-make-forest-with-different-types-of-trees If you just imagine that trees = grass, I think the same methodology will work for grass
Cheers Barf, I didn't actually had time to dive into this again, but your method seems good for the job. Thank you .
One of the regulars (thank you @Philip Andriescu ) running on Motorpark was kind enough to capture some drone shots today. One of the big doubts was for T14. Philip got me this: View attachment drone_cap.png I've made an ingame capture, marked the real lines in red, and put both on an overlay. We can see the error clearly. Can't wait to correct this in the next version . View attachment errors.png
Let's try a juxta test: https://cdn.knightlab.com/libs/juxt...html?uid=a9cbf2b0-53d0-11e9-8106-0edaf8f81e27
I downloaded the track and added it to the tracks folder but the game will not load the track. Tried it with multiple cars but still nothing. Can you please tell me if there is anything else that I need to config? Thanks
Nothing special to do, just unzip under \STEAM\steamapps\common\assettocorsa\content\tracks and it must work. If it doesn't, please attach logs.
Is the same car/config working on other tracks ? Are you using a mod car ? If yes, try with a kunos car. Are you using some 3rd party app ? If yes, try to deactivate them. Maybe do a steam integrity check, see the end part of the logs. Python (gMeter app) seems to generate some errors.
I finally made it home and tried it on my PC and it works just fine. For some reason it does not want to work on my Laptop. Weird. Already had a go on the track, it looks great and feels very nice. Keep up the good work . Cheers
Hi guys, I am new to Assetto Corsa and I wanted to install the Motorpark track to get used to it before I actually go there I followed the steps to install it, but it won't load, I'll attach my log.txt file here. Thanks in advance!
The download up above doesnt have a models.ini file... wonder if its necessary with one single KN5? @luchian ?
No, models.ini is not needed for only one config (this is how things were done inb4 Nordschleife). Track in DL above should definitely work, as I always test before upload.
@Andrei97 , assuming you purchased the game through steam? Updated to its latest version? V6 on V5 system errors have happened to people running old, you know... "special" versions of the game.
Yeah guys, sorry, I tried to update the game and now everything works fine, my bad, I rushed into it without trying the basics. Thanks so much for the help!
@barf are you still lurking around ? :ninja: In need of some help for working/using Lidar.. :banghead:
I have found this - it's just a TIFF file apparently, with lidar data at 25m. I would not use it for the actual track surface, but only to define proper height for the hills around (which at this point are made by the flawless technique of eyeballing). Anyhoo.. this TIFF file covers the entire cyan area in the photo (so basically entire Romania and around) in just 4.7Gb. Cloudcompare crashes when trying to open it. View attachment 2019-10-08_004349.png
Oh, and the drone photos are very good as reference. but no soo much for texturing. Here below a crop at full res. There is this weird "filter" like effect. View attachment 2019-10-08_222027.png
Dont think the TIFF file is related to the DEM. Maybe just an image reference of the area or the actual map. DEMs are usually in a binary format I think.